Pages: [1] |
1. [Bug] Some sort of memory leak - in Technical Support/Bugs [original thread]
This memory leak is a slow but brutal one - it takes a long time to manifest, but renders the game nearly unplayable when it does. It appears to leak faster when idling in the Merc Quarters, as I have only encountered it after going AFK for a whil...
- by Zat Earthshatter - at 2013.05.19 07:33:00
|
2. Fully automatic fire? - in Technical Support/Bugs [original thread]
You seem to be looking at the "show info" descript instead of market's data. Last time I checked, the market list clearly showed it was a "semi-auto" while the show-info full descript was the same as every ARs. I agree that the main descript needs...
- by Zat Earthshatter - at 2012.07.05 23:48:00
|
3. Excessive PS3 fan noise - 40gb fat - in Technical Support/Bugs [original thread]
My fattie is 40gig stock with a 320gb... I wanna say Seagate... upgrade. It is noisy, but it's done this with other games, Skyrim seemed to be most consistent. So long as it doesn't overheat, i'm fine. Try taking a can o' air to the vents, as fats...
- by Zat Earthshatter - at 2012.07.01 09:59:00
|
4. Blaster Turrets don't have a blast radius - in Technical Support/Bugs [original thread]
This is a bigger problem with the small guns, especially firing from a dropship. They're supposed to deal high DPS, but they don't do anything when you "miss" 99/100 shots. That's why my Gorgon uses missiles. Large blaster is fine.
- by Zat Earthshatter - at 2012.07.01 01:37:00
|
5. [Move controller] hilariously terrible calibration - in Technical Support/Bugs [original thread]
Turned off my Move after 20 seconds. The calibration was way off even before i got out of the menu! The problem could be a couple things : The game could have screwy code dealing with all the sensor data as well as the Eye feed. It could be ignori...
- by Zat Earthshatter - at 2012.06.28 20:58:00
|
6. Tank random self destruct. - in Technical Support/Bugs [original thread]
Apparently even with a layer of energy shielding and another of thick nano-reinforced armor plating, it vaporizes on contact with a simple florescent bulb-tipped rod of metal. If that's the problem, the collisions are just a little bit off...
- by Zat Earthshatter - at 2012.06.28 10:12:00
|
7. Vehicle Turret problem - in Technical Support/Bugs [original thread]
@trevak : the turret angle restriction is new. OP was referencing a pre-build issue where the turrets would fire off-center depending on which way the tank was moving. Although I don't like the turret angles ATM, i'd take it anyday over the inheri...
- by Zat Earthshatter - at 2012.06.28 10:08:00
|
8. [BUG] charge rifle mechanics changed or something else ? - in Technical Support/Bugs [original thread]
Pezley McDoff wrote: it's not quite as visible but the forge gun has a slide that works its way up to the end of the barrel as it charges. From the descript: "during charging, the forward armature locks into position, to protect the user fr...
- by Zat Earthshatter - at 2012.06.28 09:07:00
|
Pages: [1] |
First page | Previous page | Next page | Last page |